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      <title>-{Creative odds &amp; Flash ends}-</title>
      <link>http://ochabski.com/blog/</link>
      <description> [Click here for our main site] --&gt; ArtScientific.com... like a digital sticky note on steroids, you can also visit our personal page at  ochabski.com  Creativity?  
At its best Creativity is a boundless and endless source of creation, liberation, love and communication. It is capable of inspiring the hopeless and abolishing ignorance.
At its worst, Creativity is by its very nature a inconsistent deviation that leads to frustration, self doubt, animosity, confusion, and emotional pain.  It can frighten the intelligent and anger the stupid. </description>
      <language>en</language>
      <copyright>Copyright 2008</copyright>
      <lastBuildDate>Sun, 18 May 2008 22:42:28 -0800</lastBuildDate>
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      <docs>http://blogs.law.harvard.edu/tech/rss</docs> 

            <item>
         <title>New Cellphone Law In California</title>
         <description><![CDATA[<h2><strong>New Law in California!&nbsp;</strong> <a title="buy bluetooth wireless" href="http://ochabski.com/blog-mt/www.BuyBlueoothWireless.com">Get a Wireless BlueTooth headset or get a ticket while driving!</a> <br /></h2><p>&nbsp;&nbsp;&nbsp; <br />Visit BuyBlueoothWireless.com<a title="wireless and bluetooth headsets" href="http://ochabski.com/blog-mt/www.buybluetoothwireless.com"> Deals on bluetooth and wireless headsets + huge assortment</a><br /><br />And check out buybluetoothwireless @ blogspot.com: <a title="bluetooth headset blog" href="http://ochabski.com/blog-mt/buybluetoothwireless.blogspot.com">bluetooth and wireless headset info </a><br /><br /></p>]]></description>
         <link>http://ochabski.com/blog/2008/05/new_cellphone_law_in_californi.html</link>
         <guid>http://ochabski.com/blog/2008/05/new_cellphone_law_in_californi.html</guid>
         <category></category>
         <pubDate>Sun, 18 May 2008 22:42:28 -0800</pubDate>
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         <title><![CDATA[Web 2.0 and bandwagon design >.&lt;]]></title>
         <description><![CDATA[<h3 class="post-title">Web 2.0 and bandwagon design. </h3><div class="post-body"><p>&nbsp;</p>I get it, I really do... Its just that I hate it.<br /><br />Anytime creativity has a price put on its head and designers are pressured into a &quot;fashionable&quot; because someone defined it as &quot;NEW!&quot; and whats &quot;in&quot; or &quot;c00l&quot; or whatever (I ran out of quotes) I want to bleed from my eyes, throw my computer out the window and focus my creative career on painting with mud on cave walls. At least in my cave there wont be some monstrous corpulent corporate entity thats so large it cant see where its going wont have the power to influence and subjugate those ache to do something different.<br /><br />I get that web 2.0 is supposed to be all about some new magic software that makes the web more seamless, interactive, and aversive... but its not. Its just a bunch of old dogs that have been there wanting to play all along except someone has tied them together and painted them with fluorescent stripes and said HERE, I have brought you a eight legged zebradog from mars and it cures cancer!<br /><br />The masses look and say hey wow... that seems familiar... like something I used to like... but I've never had a zebradog from mars! I'll take it! Soon everyone is trying to keep up and the poor dogs cant run so well with half their legs in the air and all tied together but people need something new. Even if its not.<br /><br />O.k. I get it. Vista with its triple glazed &quot;glasstic&quot; (I just made it up TM!) look has all the hallmarks of something new, I mean look, its glossy! Right? Reflective! Yea! That means its clean like a new car or a clean window, just be careful you dont walk right into it. The interface can get in the way when its compromised.<br /><br />Art and creativity are ripe for compromise and even corruption. They are by definition what people perceive them to be and will be judged as such. So when you are creating, writing, cooking, doing anything that involves part of you in the process... every once in a while... dont draw from what is fed to you, look away from the neon and the commercials, look within and pull out something that is uniquely you. Its a great way to grow.<br /><br />-Peter Ochabski<br /><a href="http://www.artscientific.com/">http://www.ArtScientific.com</a> <p>&nbsp;</p></div>]]></description>
         <link>http://ochabski.com/blog/2008/02/web_20_and_bandwagon_design.html</link>
         <guid>http://ochabski.com/blog/2008/02/web_20_and_bandwagon_design.html</guid>
         <category></category>
         <pubDate>Fri, 08 Feb 2008 13:30:21 -0800</pubDate>
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         <title>The Art of life with the internet...</title>
         <description><![CDATA[<h3 class="post-title">The art of life with the internet. </h3><div class="post-body"><p>&nbsp;</p>My tech exploration is of something that may seem so obvious as to be done to death. However I really <span class="blsp-spelling-error">dont</span> think people are aware of the unique moment in time that we have the <span class="blsp-spelling-corrected">privilege</span> of experiencing. Never in all of human history has so much information been so available to so many people, not even close. Information and knowledge have found a radical catapult in the seemingly <span class="blsp-spelling-corrected">infinite</span> web of computers and people. This shift in the control and flow of facts and fiction has stripped many of those who once used information for their malevolent gain.<br /><br />With this unique freedom comes the responsibility to defend its uncontrolled and uncensored use with zealous and religious fury because I know that this interconnecting of human beings will be the most significant milestone in our evolution since we noticed our o<span class="blsp-spelling-corrected">posable</span> thumbs.<br /><br />We have not even begun to feel the effects of what happens when we are all able to learn any skill, research any location, any action, learn any history, find any cure, and solve any problem with a simple question to a virtual library of knowledge that eclipses anything we can currently comprehend. Scientists will solve all problems faster, artists will find inspiration and technique at will, and humanity will swell with empathy, unity, and enlightenment.<br /><br />Its all about the whole being greater then the sum of its parts but NOW those parts can finally become one on a global scale. With each individual carrying unique insight to the world as a lone and isolated puzzle piece we now have a path into the future that offers us a way out and a way in at the same time.<br /><br />Of personal interest to me as an artist will be the ability to present my creative concepts without the filters and shackles of reality.<br /><br />Watch for it, the next giant leap will be the direct connection the the brain, bypassing the warm but heavy flesh. Once the electric pulses that currently pump information <span class="blsp-spelling-corrected">across</span> the world on cold hard steel and plastic can be interacted with directly by the electrical impulses that carry our thoughts and feelings the full potential and our future will be realized.<br /><br />See you then,<br />-Peter <span class="blsp-spelling-error">Ochabski</span><br /><a href="http://www.artscientific.com/">http://www.ArtScientific.com</a></div>]]></description>
         <link>http://ochabski.com/blog/2008/02/the_art_of_life_with_the_inter.html</link>
         <guid>http://ochabski.com/blog/2008/02/the_art_of_life_with_the_inter.html</guid>
         <category></category>
         <pubDate>Fri, 08 Feb 2008 13:28:25 -0800</pubDate>
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         <title>Awesome script for Apophysis that makes spirals</title>
         <description><![CDATA[<h1>pbSpin script for Apophysis (spiral fractal maker!)&nbsp;</h1>// (c)2004 by Piotr Borys<br />// utak3r (at) o2 (dot) pl<br />//<br />// Feel free to use it for your own.<br />// If you will make some modifications,<br />// or some very cool stuff with it,<br />// don't hesitate dropping me a note :)<br />DeleteFile(INSTALLPATH + 'pbSpinned.flame');<br />for j := 0 to FileCount - 1 do<br />begin<br />LoadFlame(j);<br />ShowStatus('Spinning ' + IntToStr(j + 1) + ' of ' + IntToSTr(FileCount));<br />// transormations count<br />n := NXFORMS;<br />// rotation angle variable<br />a := 2;<br />// scale variable<br />s := 0.95;<br />// translate variable<br />t := 0.5;<br />// weight variable<br />w := 1;<br />// iteration variable<br />i := 0;<br />// OK, here we go...<br />// first, existing triangles...<br />for i := 0 to Transforms - 1 do<br />begin<br />SetActiveTransform(i);<br />Transform.Weight := w;<br />w := w - 0.05;<br />Scale(s);<br />s := s - 0.05;<br />Rotate(i * a);<br />a := a * 1.5;<br />end;<br />// then we can add some more triangles<br />while Transforms &lt; n do<br />begin<br />inc(i);<br />AddTransform;<br />s := s - 0.05;<br />Scale(s);<br />Rotate(i * a);<br />a := a * 1.5;<br />Transform.Weight := w;<br />w := w * 0.5;<br />end;<br />for i := 0 to Transforms - 1 do<br />begin<br />SetActiveTransform(i);<br />Transform.Color := i / (Transforms - 1);<br />end<br />Flame.Name := 'pbs-' + Flame.Name;<br />CalculateBounds;<br />SaveFlame(INSTALLPATH + 'pbSpinned.flame');<br />end;<br />ListFile(INSTALLPATH + 'pbSpinned.flame');<br />UpdateFlame := False;]]></description>
         <link>http://ochabski.com/blog/2008/02/awesome_script_for_apophysis_t.html</link>
         <guid>http://ochabski.com/blog/2008/02/awesome_script_for_apophysis_t.html</guid>
         <category></category>
         <pubDate>Fri, 08 Feb 2008 00:35:04 -0800</pubDate>
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         <title>Standard sizes for online banner and click through ads</title>
         <description><![CDATA[<h1>Universal banner and button ads</h1><p><br />728 x 90 - Leaderboard banner ad<br /><br />468 x 60 Full horizontal banner<br /><br />234 x 60 Half banner<br /><br />125 x 125 Square button<br /><br />120 x 240 Vertical banner<br /><br />120 x 90 Button<br /><br />120 x 60 Button<br /><br />88 x 31 Micro button<br /></p><p>&nbsp;</p><p>Rectangles and Pop-Ups<br /><br />300 x 250 Medium Rectangle<br /><br />250 x 250 Square Pop-Up<br /><br />240 x 400 Vertical Rectangle<br /><br />336 x 280 Large Rectangle<br /><br />180 x 150 Rectangle<br /><br />425x600 Extra Large Rectangle<br /><br />425x500 Extra Large Rectangle<br /><br />425x425 Extra Large Rectangle<br /><br />Skyscrapers<br /><br />160 x 600 Wide Skyscraper<br /><br />120 x 600 Skyscraper<br /><br />300 x 600 Half Page Ad <br /></p>]]></description>
         <link>http://ochabski.com/blog/2008/02/standard_sizes_for_online_bann.html</link>
         <guid>http://ochabski.com/blog/2008/02/standard_sizes_for_online_bann.html</guid>
         <category></category>
         <pubDate>Fri, 08 Feb 2008 00:33:14 -0800</pubDate>
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         <title>New creative, style, and toys</title>
         <description><![CDATA[<h2 class="post_name">New Toys, Creative, and Style</h2><p><a href="http://definetoys.com/">define:Toys</a><br />Description: Where people play for life! definetoys.com <br /><br /><a href="http://artscientific.com/">ArtScientific.com</a><br />Description: Premium Freelance Design ArtScientific.com<br /><br /><a href="http://creativeuplink.com/">CreativeUpLink.com</a><br />Description: Links to style, tricks, and the trade. ww.CreativeUpLink.com<br /></p>]]></description>
         <link>http://ochabski.com/blog/2008/01/new_creative_style_and_toys.html</link>
         <guid>http://ochabski.com/blog/2008/01/new_creative_style_and_toys.html</guid>
         <category></category>
         <pubDate>Sun, 13 Jan 2008 17:13:10 -0800</pubDate>
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         <title>flashephile</title>
         <description><![CDATA[<p>kuler.adobe.com - flash color application</p><p>adobe integrated runtime</p><p>thefwa.com awesome list of flash</p><p>colourlikenoother.com</p><p>fullscreen flash &amp; FS&nbsp;application info:<br />FS Commands for Projector Files <br />Make the screen size fullscreen&nbsp; fscommand(&quot;fullscreen&quot;, &quot;true&quot;); <br />Allow the movie to scale to the screen size&nbsp; fscommand(&quot;allowscale&quot;, &quot;true&quot;); <br />Don't allow the movie to scale fscommand(&quot;allowscale&quot;, &quot;false&quot;);&nbsp;&nbsp; <br />Script for a &quot;quit&quot; or &quot;exit&quot; button on (release) {<br />fscommand(&quot;quit&quot;);<br />}<br />&nbsp;</p><p><br />&nbsp;</p>]]></description>
         <link>http://ochabski.com/blog/2007/12/flashephile.html</link>
         <guid>http://ochabski.com/blog/2007/12/flashephile.html</guid>
         <category></category>
         <pubDate>Mon, 03 Dec 2007 13:23:02 -0800</pubDate>
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         <title>change/set property in flash</title>
         <description><![CDATA[<h4><a href="http://ochabski.com/blog/setpropery.fla">Download file</a> control flash objects through script - simple examples.</h4>]]></description>
         <link>http://ochabski.com/blog/2007/11/set_property_in_flash.html</link>
         <guid>http://ochabski.com/blog/2007/11/set_property_in_flash.html</guid>
         <category></category>
         <pubDate>Wed, 28 Nov 2007 15:01:43 -0800</pubDate>
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         <title>Flash sample code</title>
         <description><![CDATA[<a href="http://ochabski.com/blog/SampleCode.zip">Download file</a> of flash code samples from karl cleveland.]]></description>
         <link>http://ochabski.com/blog/2007/11/flash_sample_code.html</link>
         <guid>http://ochabski.com/blog/2007/11/flash_sample_code.html</guid>
         <category></category>
         <pubDate>Mon, 26 Nov 2007 14:20:52 -0800</pubDate>
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         <title>uberflash</title>
         <description><![CDATA[<h3>crisis</h3><h3>unreal tournament 3</h3><h3>flash paper 3d</h3><p>&nbsp;</p>]]></description>
         <link>http://ochabski.com/blog/2007/11/uberflash.html</link>
         <guid>http://ochabski.com/blog/2007/11/uberflash.html</guid>
         <category></category>
         <pubDate>Mon, 26 Nov 2007 13:23:53 -0800</pubDate>
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         <title>Hey 2advanced.com, work with ArtScientific! It&apos;ll be enlightening.</title>
         <description><![CDATA[<h2>2advanced. </h2><p>&nbsp;</p>They are simply cutting edge, blazing a glowing path into the future of flash and interactive websites. <br /><p>&nbsp;</p>They consistently use innovative and &quot;tech&quot; design themes while always incorporating some element of humanity so as not to produce a cold and/or sterile design that is often <br />associated with such themes. For example their current homepage has a different color scheme and panoramic image of a distant city, yet in the foreground there is always a person incorporated into the design looking off towards the distant city.<br /><p>&nbsp;</p>http://www.rappcollins.com/<br />They also temper their designs with humor and emotion. There are often comical details and &quot;easter eggs&quot; hidden within their designs. Hummingbirds that react to your cursor, or &quot;what we look like with our shirts untucked&quot; candid photo galleries.<br /><p>&nbsp;</p>http://v3.2a-archive.com/flashindex.htm<br />A previous site they designed for themselves was named the most influential site of the decade by Adobe and set in motion a tidal wave of techo-wanna-be flash websites that still make up a disproportionate share of flash sites. <span>&nbsp;</span><br /><p>&nbsp;</p>Their works takes full advantage of perceived depth and dimension with many interactive and menu items using perspective, transparency and shadow to create depth and immersion.<br /><p>&nbsp;</p>http://store.diesel.com/home.asp?stl=1&amp;tskay=3FD17CD7<br />They create complete dimensions for their sites to exist in, for example their work on the Diesel site where they have a underwater environment with models floating in water, even the cursor moves as though through fluid and becomes murky when near clickable items. <br /><p>&nbsp;</p> <p>A reliable source tells me that their founder Eric Jordan started the company and was creating some really cutting edge flash which attracted some very large clients and with them very large paychecks and explosive growth.</p>]]></description>
         <link>http://ochabski.com/blog/2007/11/hey_2advancedcom_work_with_art.html</link>
         <guid>http://ochabski.com/blog/2007/11/hey_2advancedcom_work_with_art.html</guid>
         <category></category>
         <pubDate>Mon, 26 Nov 2007 05:20:48 -0800</pubDate>
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         <title>video.fla</title>
         <description><![CDATA[<h2><a href="http://ochabski.com/blog/vidme.fla">Download file</a> video.fla</h2>]]></description>
         <link>http://ochabski.com/blog/2007/11/videofla.html</link>
         <guid>http://ochabski.com/blog/2007/11/videofla.html</guid>
         <category></category>
         <pubDate>Wed, 21 Nov 2007 14:28:47 -0800</pubDate>
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         <title>sorenson squish flashinator &amp; randomization</title>
         <description><![CDATA[<p>rollover vid </p><p>&nbsp;</p><p>on (rollOver) {<br />&nbsp;play();<br />}</p><p>on (rollOut) {<br />&nbsp;stop();<br />}</p><p>&nbsp;</p><p>target</p><p>&nbsp;_root.m2.play();</p><p>&nbsp;</p><p>Randomization:</p><p>on (release) {<br />&nbsp;<br />&nbsp;var myRandom = Math.ceil(Math.random()*3);<br />&nbsp;trace(myRandom);<br />&nbsp;if (myRandom == 1) {<br />&nbsp;&nbsp;_root.m2.gotoAndPlay(2);<br />&nbsp;}<br />&nbsp;else if (myRandom == 2) {<br />&nbsp;&nbsp;_root.m3.play();<br />&nbsp;}<br />&nbsp;else if (myRandom == 3) {<br />&nbsp;&nbsp;_root.m4.play();<br />&nbsp;}<br />}</p><p>on (rollOut) {<br />&nbsp;stop();<br />}</p>]]></description>
         <link>http://ochabski.com/blog/2007/11/sorenson_squish_flashinator_ra.html</link>
         <guid>http://ochabski.com/blog/2007/11/sorenson_squish_flashinator_ra.html</guid>
         <category></category>
         <pubDate>Wed, 21 Nov 2007 14:25:49 -0800</pubDate>
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         <title>import Flash video</title>
         <description><![CDATA[<p>import flash video...</p><p>only use embed video if it is a short clip (under 30 sec.)<br />otherwise, use progresssive or stream<br />if you have 1000s of viewers simultaneously, dont use progressive.</p><p>Video encoding<br />keyframe intervals makes sure that it gets coded at a particular interval<br />keep it at about 24-30 frames</p><p>crop &amp; resize<br />320 x 240 is a good size to show video (in a smallish window)<br />&nbsp;at a 4:3 ratio</p><p>crop<br />20 px on the top and bottom<br />15px on each side to keep ratio 4:3<br />or 50 off top<br />30 off bottom<br />40 on one side <br />20 on the other<br />total = 80 topand bottom, 60 off sides</p><p>you can put your own skins in for the controls<br />auto hide will hide them until you roll over them<br />just put autoHide to true</p><p><br />Custom script in the video.</p><p>video object&gt; youhave to name it&gt;bring in script<br />myvideo reference the video object then you have to make sure you reference tohe correct .fav</p><p>the advantage is that the components add file size<br />so if you custom script you will save some size </p><p>you can also custom script your own bottn controlers.</p>]]></description>
         <link>http://ochabski.com/blog/2007/11/import_flash_video.html</link>
         <guid>http://ochabski.com/blog/2007/11/import_flash_video.html</guid>
         <category></category>
         <pubDate>Mon, 19 Nov 2007 14:57:52 -0800</pubDate>
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         <title>2advanced</title>
         <description><![CDATA[<h1>just amazing.</h1><h3>check it out:<br /><a href="http://www.2advanced.com/">http://www.2advanced.com</a></h3>]]></description>
         <link>http://ochabski.com/blog/2007/11/2advanced.html</link>
         <guid>http://ochabski.com/blog/2007/11/2advanced.html</guid>
         <category></category>
         <pubDate>Sun, 18 Nov 2007 21:53:39 -0800</pubDate>
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